WILD VOICES: PANGOLIN

HABITAT NATURE CONNECTION FOUNDATION
Augmented Reality & Conversational AI
project background
IT'S TIME TO HAVE A CONVERSATION WITH THE WORLD'S MOST TRAFFICKED MAMMAL

Wild Voices is an augmented reality app series that lets people meet wildlife through lifelike 3D animals and conversational AI, bringing real animal behaviour and conservation stories into everyday spaces.

For World Pangolin Day 2026, we launched the first Wild Voices experience in partnership with Johannesburg Wildlife Veterinary Hospital. It introduces Khanyisa, a life-sized Temminck’s ground pangolin. People can meet her, walk around her and talk to her from wherever they are, while supporting the work being done to protect her species.

Wild Voices: Pangolin LogoAn example of someone using the Wild Voices: Pangolin augmented reality app on their mobile phone
the need
MOST TRAFFICKED BUT LEAST SEEN

Temminck’s ground pangolins occur naturally in South Africa, yet they are shy, nocturnal and almost never seen. They face mounting pressure from illegal wildlife trafficking and habitat loss, fuelled in part by the myth that their scales have medicinal value.

Conservation often fails because people feel disconnected from what they’re being asked to protect. So how do you get people to care about an animal they will probably never see?

What if every South African could have a pangolin in their home? What if they could have a conversation with her?

Creating a lifelike 3D Temminck's ground pangolin in Blender 3D modelling software
the solution
BRIDGING THE GAP TO THE UNSEEN

Our storytellers, 3D modellers, riggers, technical artists, animators and developers built Khanyisa from the ground up, based on CT scans and reference material. Using a phone or tablet’s built-in sensors, the app places her life-sized in the user’s own space. There she sniffs, explores, and follows them with her eyes and head.

Carefully trained conversational AI lets users speak to her out loud and in real time, in any of South Africa’s eleven official languages. She answers questions about her biology, her behaviour and the threats she faces, and every conversation is designed to be child-safe. The incredible opportunity of an adaptive conversational model is that each user gets a completely bespoke learning experience based on their own specific curiosity and needed level of learning. Interactive hotspots around her body add scientifically accurate facts about anatomy, behaviour and conservation.

The experience also teaches real wildlife boundaries. This is important, because immersive technologies often introduce proximity that might have an unintended consequence if not addressed. Move too close or speak harshly, and she curls into a protective ball until she feels safe again. Trust is earned through kind, respectful interaction and tracked by a trust bar in the app. As trust grows, she lets you come closer, and you earn new privileges.

Johannesburg Wildlife Veterinary Hospital’s hands-on experience rescuing and rehabilitating pangolins guided the scientific accuracy of every interaction. Optional in-app donations support their frontline work.

A screenshot of Khanyisa the conversational ai pangolin from Wild Voices: Pangolin augmented reality app
Rigging all the scales in 3D software for a Temminck's ground pangolinRigging the arms and legs in 3D software for a Temminck's ground pangolin
the results
EARNING TRUST AND BUILDING CONNECTION

Wild Voices: Pangolin launched on iOS and Android in time for World Pangolin Day 2026. It has since been downloaded more than 700 times in over ten countries, carrying a South African pangolin’s story into homes well beyond her range.

Each download is a personal encounter with an animal most people will never see in the wild. It is also a conversation that challenges the myths driving the trade, and a direct route for users to support JWVH’s rescue work.

The project also established the format for the Wild Voices series: giving endangered and at-risk species a voice of their own, and the chance to tell their stories directly. Khanyisa is the first, and more species are planned.

Watch the trailer

An example of someone using the Wild Voices: Pangolin augmented reality app on their mobile phone

Our PARTNER

“Innovative, ethical technology allows us to extend our work beyond the hospital and into people’s homes. Awareness is one of the most powerful tools we have in combating illegal trade. By making pangolins accessible at scale, this initiative helps transform curiosity into care”

DR. KARIN LOURENS
Co-Founder and Head Veterinarian
Johannesburg Wildlife Veterinary Hospital
A screenshot of Khanyisa the conversational ai pangolin from Wild Voices: Pangolin augmented reality appA screenshot of Khanyisa the conversational ai pangolin from Wild Voices: Pangolin augmented reality app
Screenshots of Khanyisa the conversational ai pangolin from Wild Voices: Pangolin augmented reality app

explore our recent projects

Two visitors silhouetted in the Irmelin DiCaprio Theatre, looking out through panoramic windows at a volcano

Dian Fossey Gorilla Fund: The Ellen DeGeneres Campus

Child wearing a virtual reality headset with mouth open, accompanied by a smiling adult holding a VR controller.

Marine Megafauna Foundation: Bazaruto VR

Finger tapping 'Model View' button on a smartphone displaying an AR encounter app featuring a blue whale with visible skeleton underwater.

California Science Center: Blue Whales AR Encounter

Hologram of a white antelope with long curved horns walking against a dark background of foliage.

NEOM Nature Region: Hisma Hologorge

Person standing on a cultivated hillside looking at a large mountain under a cloudy sky.

Rwanda Development Board: Visit Rwanda VR

A herd of wildebeests swimming through a muddy river during migration.

Immotion: The Great Migration

Man sitting on a rocky ledge overlooking dense green forest with a 360-degree camera on a tripod nearby under a cloudy sky.

Revalue: The Ruvuma Wilderness

Visitors at the andBeyond Rare Collection exhibition holding up iPads to paintings, one screen showing a painted island coming to life in augmented reality.

andBeyond: The Rare Collection